Sunday, 7 August 2011

Week 3 - Augmented Reality

Lorcan Model Final











Lorcan's Model Developed (Exterior)
I have taken Jackey's advice in making Lorcan's building to be more architectural than suiting the client. I have also realised that if I am to have terrain in my augmented reality, making it in Crysis would be a huge pain, so I made a 3Ds max environment to go with the new model.


Lorcan's Model In New Environment

Chosen Model Screenshots (Lorcan)





Augmented Reality Video

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